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Cedric Diggory
Perfunctory Oleaginous Laocoon Mugwumps
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Posted - 2007.08.30 03:16:00 -
[1]
I'm struggling with this one: the only ships I can see that will use these to any great effect would be Caracals. Every other ship class only gets the bonus given to Heavy and Heavy Assault Missiles.
Can anyone think of a good reason why ships like the Drake, Nighthawk, Sacrilege and Damnation shouldn't be given a bonus to these weapons? It would allow for much greater freedom in fitting. Look at it this way: A Brutix gets the same bonus when it fits Dual 150mm Railguns... why does the same logic not apply to these ships?
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Cedric Diggory
Perfunctory Oleaginous Laocoon Mugwumps
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Posted - 2007.08.31 09:06:00 -
[2]
Over one hundred views and no responses? Does noone else see a problem with this module?
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Cedric Diggory
Perfunctory Oleaginous Laocoon Mugwumps
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Posted - 2007.08.31 10:04:00 -
[3]
Quote: the cerberus is a ok HAM platform...
I didn't mean Heavy Assault Missiles, merely Assault Missiles: The missile launcher with the most lenient fitting requirements for cruiser-sized ships. The only ships in the game which can take advantage of this bonus are the Caracal and it's big brother the Cerberus. No other missile ship in the game can use these modules with bonuses.
Every turret based ship can choose to fit the "dual" turrets and still have it's bonuses applied, the Caldari and Khanid ships cannot make use of their bonuses on the missile equivalent.
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Cedric Diggory
Perfunctory Oleaginous Laocoon Mugwumps
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Posted - 2007.08.31 10:14:00 -
[4]
Quote: Its hard to know you mean one thing when you only talk about the other
My apologies, I should have made the original post clearer. I do of course refer to the Assault Launchers, which fire light missiles.
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Cedric Diggory
Perfunctory Oleaginous Laocoon Mugwumps
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Posted - 2007.08.31 11:12:00 -
[5]
Edited by: Cedric Diggory on 31/08/2007 11:13:31
Quote: The dual rails you keep referring to are cruiser guns with cruiser tracking using cruiser ammo, and for the most part they suck. They are not the same thing as assault launchers which use frigate sized charges.
Indeed, but the "Dual" guns are the low-power equivalent for turret ships. The scenario in which you would choose these weapons is where you're fitting for lots of tank and little gank. I understand that the ammo types are different, but all missile launchers use a different ammo type: Rockets, Lights, Heavies, Assaults, Cruise and Torpedoes.
Quote: Assault launchers are a bit of an anomoly cos they dont really fit into either the small or medium class. And tbh, assaults on a BC would just be funny, taking a ship desigend to deliver impressive cruiser sized firepower and then strapping pea shooters on it ;)
Indeed it would be amusing, but sit and run the numbers on an active tanked Drake for example: if you want to fit the necessary mods (Large Shield Booster, Medium Capacitor Booster, 10MN Microwarpdrive), you'll need to fit a Reactor Control (or fill your lows with Power Diagnostics) even with Advanced Weapon Upgrades trained up to five to make it work with the launchers for which you get bonuses.
With turret ships, you'd just downgrade the guns to the "dual" type and the bonuses from the ship would still apply: Missile users have no such option. With Battleships you can choose to fit Cruise Missiles instead of Torpedoes, and you still get the bonuses. With Frigates, you can choose Rockets instead of Standard Missiles and still get the bonuses. With (Caldari) Cruisers you get the bonuses if you go for tank over gank, but the Battle Cruisers and Khanid ships do not - and for the life of me, I can't see the sense.
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Cedric Diggory
Perfunctory Oleaginous Laocoon Mugwumps
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Posted - 2007.09.01 00:07:00 -
[6]
Quote: My personal opinion is that a any ship that can fit the module and has a bonus to that type of weapon should get the bonus for all of that type from the smallest to the largest it can fit.
Thank you for your support.
Quote: E.g. Frigate 5% rof to small projectile Cruiser & Battlecruiser 5% rof to small and medium projectile. Battleship 5% rof to small, medium and large projectile.
Or in the case of missile users:
Frigates: Rockets / Light Missiles Cruisers: Light Missiles / Heavy Missiles / Heavy Assault Missiles Battle Cruisers: Light Missiles / Heavy Missiles / Heavy Assault Missiles Battleships: Cruise Missiles / Torpedoes
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Cedric Diggory
Perfunctory Oleaginous Laocoon Mugwumps
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Posted - 2007.09.01 15:42:00 -
[7]
Quote: I agree that a bonus should apply to the entire class, not just that size.
This is an interesting point, although whether that was intentional or not I'm really not sure. Why not give all hybrid ships simply a bonus to hybrid weapons? Why not all missile ships a bonus to all missiles, and so on for projectiles and lasers. If you can figure out how to squeeze a larger gun onto a ship with limited power grid, good on you - why should this ingenuity be discouraged?
Anyway, I digress...
Assault Missile Launchers can currently only be used on the Caracal and Cerberus to get bonuses. Every other racial battlecruiesr gets a "high tracking" version of the weapon for which it receives bonuses, except for the Drake. Every other Heavy Assault Ship and Command ship besides the Caldari and Khanid are in the same boat.
Please, let us choose the tank over gank if we see fit without overriding one of the basic rules of thumb in ship setups: play to your bonuses.
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Cedric Diggory
Perfunctory Oleaginous Laocoon Mugwumps
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Posted - 2007.09.01 21:34:00 -
[8]
Quote: How about we just delete Assault Launchers from the game since they're just souped up Standard Launchers that can't fit on Frigates?
Whilst it's not a frigate, you can fit one on a Cormorant alongside a full rack of 75mm Railguns. Go with a MAPC, and there's even enough powergrid left to fit an Afterburner, Scrambler, Webifier and Sensor Booster for a decent enough setup. Madness, but it's possible... and the same goes with the Hawk, Kestrel and Merlin if you're crazy enough to splash out on ancillary current routers for them just to get that 2 second reduction in refire rate.
Quote: But then again I guess there is some setup out there that actually uses them in order to have a boosted tank or some other wacky thing on it =P
If you want to fit a Microwarpdrive and an active shield tank to a Drake or a plate and rep setup on either the Khanid HAC or CS, there simply isn't enough power left to fit heavy or heavy assault launchers. Assault launchers are intended to be the low power equivalent, but none of the aforementioned missile ships will apply bonuses should you be forced to go down this route.
It's a problem unique to missile boats, and surely one that requires some attention?
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